Tuesday, December 13, 2011

Rough Schedule for Winter Semester

So this is the rough schedule for my film. I gave myself about a week and a half buffer at the end for final polish before I render/composite so if I fall behind it shouldn't set me back too much.

12/15/11 Last Day of Fall Semester
12/20/11 find/record sound fx/scene 1 blocking
12/22/11 find/record sound fx/scene 1 blocking
12/27/11 scene 2 blocking
12/29/11 Banjo solo done/scene 2 blocking
1/3/12 scene 2 blocking
1/5/12 scene 2 blocking
1/10/12 First Day/scene 1 polish
1/12/12 scene 1 polish
1/17/12 scene 2 polish
1/19/12 Scene 2 polish
1/24/12 Scene 3 blocking
1/26/12 Scene 3 blocking
1/31/12 Scene 3 blocking
2/2/12 Scene 4 blocking
2/7/12 Scene 4 blocking
2/9/12 Scene 4 blocking
2/14/12 Scene 5 blocking
2/16/12 Scene 5 blocking
2/21/12 Scene 5 blocking
2/23/12 Scene 3 polish
2/28/12 Scene 3 polish/Midterms
3/1/12 Scene 3 polish
3/6/12 Scene 4 polish/Spring Break
3/8/12 Scene 4 polish/Spring Break
3/13/12 Scene 4 polish
3/15/12 Scene 4 polish
3/20/12 Scene 5 polish
3/22/12 Scene 5 polish
3/27/12 Scene 5 polish
3/29/12 Scene 6 blocking
4/3/12 Scene 6 finish
4/5/12 final polish on scene 1/2
4/10/12 final polish on scene 3
4/12/12 final polish on scene 4/5
4/17/12 final polish on scene 4/5
4/19/12 Rendering/Compositing/Finish
4/24/12 Rendering/Compositing
4/26/12 Rendering/Compositing/Finish
5/1/12 Rendering/Compositing/Finish
5/3/12 Rendering/Compositing/Finish
5/5/12 Last Day of Winter Semester/Finish compositing film

Frantic Run Final

Scene roughs






Got everything in Maya, just roughing in the scenes

Look Test

Rigs


2011 3D Animation Reel

Monday, November 21, 2011

Look Test


Just playing around with lighting for now. Not much else, I'm still getting all the scenes set up so I should be able to start animating soon.

Tuesday, November 1, 2011

Monday, October 31, 2011

Wednesday, September 21, 2011

Hal Cel-shader


Still playing around with the cel-shaders in Maya to find a look I like for my film. Here's a little test for the main character Hal using three different shaders. They're pretty similar but still a little different.

Thursday, September 8, 2011

Senior Film

This blog is dedicated to following the production of my senior film "The Monster Hunter". It is going to be a 3D computer animated short. I will be utilizing Maya to model and animate the characters. I want the final look of the final to be pseudo-2D so I will be using some shaders or different rendering options.
The story focuses on an incompetent monster hunter named Hal and his struggle to find happiness. He encounters the "monster" one day and proceeds to try and capture it. Hilarity and gags ensue and Hal learns something about himself at the end.
Here are the two characters for the film, Hal the Monster Hunter and the Monster.

Introduction

Hey all, this will be the production blog for my senior film entitled "The Monster Hunter" which is still a working title. This is my senior thesis project for my final year at CCS.